Xcode Questions
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Unidentified CFRunLoopRun crash report problem
I received a lot of crash report about cfrunlooprun error everyday. it showed up on xcode and itunes connect crash report. however, i did not
lldb in xcode detects integer called I to be a complex number
I have a c code, within which an int i gets declared and initialized. when i'm debugging within xcode, if i try to print the value of
Can I disable or ignore Apple additions to C standard headers?
I'm developing a c application that i would like to be reasonably portable. it builds ok with with gcc and clang on linux, and with msvc on
Swift Firestore: Getting all data from firestore and inputing data into Table View
The goal here is to retrieve all the documents of a firestore database, then putting the data of those retrieved documents into a table
how can i get a specific data for a user from firebase in swift?
I am trying to create a user info database and observe them by using firebase for every single user. the creation part went good i think but when
No such Module Firebase
I have a react-native project and i have to link my xcode project with firebase. even though i used cocoapod and
Program is not accepting second string and giving output directly
Here i want to compare two strings in case2. case 1 works well but when i go to case 2 it's not asking for
FirebaseUI/PhoneAuth/FirebasePhoneAuthUI/FUICodeField.xib:-1: Failed to find or create execution context for description
After updating xcode to 10.3 i get the bellow error (which i see has something to do with firebase):
How do you check/change iOS version in React Native?
I heard that a new version of ios came out the other day, and wanted to know if my react native project would be using that version by default
What is the correct way to retrieve all data and then filter into table view?
I'm retrieving firebase data successfully and loading it into my tableview. on the initial load i'm querying the data based on dates so it only
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Import constatnts header from main project to Cocoa pod file
I have a .xcworkspace. i have an appconstants.h in my main project and i need to import it in a file within some library
iPhone MapView interrupted
I have a mapkit / view and it works fine - but i scroll around and after 2 - 10 moves my app crashed... and this only with a "interrupted".
ModuleName-Swift.h file not found in xcode8
I'm trying to work on a mixed swift and objectivec project with no luck. my project is made of 6 targets: app
Xcode 8 with mixed Swift and Objective-c project generated "ModuleName-Swift.h" header not found
I have a project with mixed swift and objective-c in xcode 8 that uses the generated "modulename-swift.h" header file to import swift into
ModuleName-Swift.h generated with missing methods
I have the following swift class public class model : nsobject { override init() { (...) } class func
XCode cannot find auto-generated swift header moduleName-Swift.h in pch file in duplicate target
I duplicated a target and get the following build error: resource/prefix.pch:16:13: '<modulename>-swift.h' file not found
SwiftUI Text being truncated unexpectedly
I have an hstack with three elements, as such: hstack(alignment: .firsttextbaseline) { text(title.uppercased())
Swift: Make variable immutable after initial assignment
Is there a way to make a variable immutable after initializing/assigning it, so that it can change at one point, but later become
How do you fix "code object is not signed at all In subcomponent:" in Xcode 6, Mac OS X Yosemite or Mavericks?
When compiling my application i'm getting the following error: codesign
Setting up a large Xcode project
I have a large exiting c++ project involving: 4 applications 50+ libraries 20+ third party libraries
Xcode, iOS app - How to disable iPad and Mac compatibility?
I want to release my first ios app on app store. i would like to make it ios only. without an option to download and run on ipad and mac.
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SwiftUI: @State variable does not update View when its value changes (within same View)
I am very new to swiftui. maybe i am not completely understanding how @state annotated variables work. as far as i know, when you update their
Cannot use instance member 'service' within property initializer; property initializers run before 'self' is available
Im trying to get longitude and latitude from struct gservice and set it on a map. but can't initialize @state var region, because of
How to get App name in UITesting swift 4 iOS
I tried to get my app name in uitesting. i tried the code below: let appname = bundle.main.object(forinfodictionarykey:
IQKeyboardManager for iOS 11 Xcode 9.2 Cannot build
I'm trying to integrate iqkeyboardmanager in my application. due to few existing constrains i can only drag and drop the library into my project.
In App Purchase for existing Live App on App Store
We've built an ionic app for android and ios, android is working fine but for the ios app we came across an issue of implementing in-app
App Store allows only iOS 10 or newer when deployment target is set to iOS 8.0
I have set deployment target to ios 8.0 in both project and target settings (xcode 9.2, swift 4). everything builds fine and with my testing
This app could not be installed at this time.Xcode 9.2
I have changed my application name and bundle identifier and now when i'm trying to run my app it is showing an error that this app could
Not able to get the sub collection data
I have on collection name > user doc id > sub collection > auto id > some data. i need to retrieve my "some
How to clear tableView data and reloadData every time view loads again
I am fetching data from firebase realtime database into my tableview and the cells upon click open a new view with the data from the tableview
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SwiftUI List scrolls to the top on tapping to view sheet
I have a list in my view that has an ontapgesture on each of the items in the list that is set to display a
Issue while translating attributed text in iOS swift?
I have a uibutton. the uibutton is added under tableview cell. now i want to make it underline. so if i make text
How to pass textfield.text data through 2 view controllers
I am trying to pass the two textfields (passname and passphone) after the user enters them both in the viewcontroller as textfield.text to my 3rd
Firebase Authentication Get User Profile
So on the firebase docs, there is this block of code: let user = auth.auth().currentuser if let user = user { // the user's id,
Thread 9: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0) firebase
Running my app on simulator on iphone 7 & 8 runs this error:
Is the function name in the extension should be really unique or not in swift
I'd like to ask about naming the swift extension function. i have an extension file for a uiviewcontroller and created a function called
How can I get an ImagePicker to produce a standard round image for all users in Firebase?
So i have an image picker but it doesn't force images to be cut in a circle so that they are uniform. i have tried to use
iOS Unity Firebase Messenger Xcode Compile Error: FIRDynamicLinks
Building with unity 2018.4.2 - xcode 10.2 - latest ios targets firebase latest (6.1.1) for unity with .net 4 for firebase we are using the
Error reauthenticating user with Firebase / Xcode (for user email update)
I'm trying to create an "update email" screen for an ios app, using xcode version 10.2.1 and firebase. all of the code for updating the email with
How to fix '_sqlite3_prepare_v3' linker error in Xcode
I have an ios project, in which i'd like to use firebase firestore. i've installed firebase/core, firebase/firestore and firebase/auth with
My app Terminates due to uncaught exception 'NSInvalidArgumentException'
I am working on an app that has a loginviewcontroller and a homeviewcontroller. i want to go to the homeviewcontroller only if logged in
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How does fetching a UI Image from firebase differ from fetching a UI Label in .text, and what are potential problems that arise from image fetches?
I have successfully fetched a ui label and displayed it, but am not sure how to fetch the image. i tried to copy paste the same framework
Swift - Button text color won't change with setTitleColor
I can not seem to get the text in two of my buttons to change to white, unless i manually do it through the storyboard. any ideas?
NSInvalidArgumentException: nil is not a valid object ID
My app currently uses a navigationlink to open a view like this: lazyvgrid(columns: gridlayout, spacing: 10) {
Xcode 11.0 build get error - Unknown argument type '__attribute__' in method -[RCTAppState getCurrentAppState:error:]
On every build in xcode i get this error. how can i fix it? i found this commit
How to fetch location markers from firebase realtime database and add to map view in Xcode with swift
So i am trying to replace the hard coded version of the array data with a download from firebase realtime database and i want to store that
How to make cell delete itself based upon json value firebase realtime database
So i am retrieving data from firebase realtime database and i am pulling it all, and i need every cell to show the parent club only if its child
Firebase Analytics error regarding Analytics Screen Reporting
Previously, i had set up an ios app with firebase and received the following error: "analytics screen reporting is disabled.
How to prefetch data from firebase database then present the view with those datas in Textfield
I'm trying to prefetch username from firebase database then show it in a textfield when the view is presented with no delay. problem is i can't
Adding Google Firebase in Cocos2dx iOS project
First time using google firebase analytics in ios sdk. now i have downloaded google firebase sdk manually...not used cocoa pods.
Wrapping currency expression in a constant in SwiftUI
I am learning swift and xcode and there is a task that i have problems wrapping my mind around. there are three places where i use value
Observe database functions not working after updating to xcode 10.2.1
My ios app was working until i updated to latest xcode (10.2.1) and updated pods with "pod update". i was previously using xcode 9.4.1 and swift
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XCode giving (“CFBundleExecutable” is not specified)
I'm trying to build and run a flutter app on my iphone or ios simulator. when i do a build, the build succeeds but it's giving me: unable to
Error: unable to spawn process (Argument list too long) Xcode 10.1
error log: phasescriptexecution [cp]\ check\ pods\ manifest.lock /users/../script-a..b8.sh (in target: c..r) cd
Flutter splash screen Xcode white background for first 2 seconds
Flutter splash screen xcode white background for first 2 seconds. after that, it correctly shows the images from my storyboard...
Flutter: Projetc not building on iOS Simulator
Flutter app build fails for ios simulator even though it compiles successfully for android emulator, ios and android physical devices also running
What is the hotkey in Xcode to open the function list & MARKs list in the current file editor
Instead of mouse clicking the section in red box here, is there a hotkey for it in xcode?
Pod install fails for Flutters video_editor example
I am able to clone and run flutter video_editor
Firebase won't run with iOS simulator. Flutter
As i said in the title i'm not able to run ios simulator with firecloud. if i only add firebase_core package to pubspec.yaml all works fine, but
Is it possible to display the 'name' of a firebase node as well as its value in Xcode?
I am trying to show user id's in my app, however the uid's are very random and next to each one is a name, is it possible to show both the name of
Failed to install the requested application - Flutter
I am facing an issue with launching my flutter app in the xcode simulator. the android version of the app is working fine while testing with an
xcode stuck while installing version 13.2 on macOS montery 12.1
Downloaded new xcode version 13.2 from appstore, it was getting stuck in installing for more than 16 hours. how can get rid of this, while
How to fix build error with FBSDKLoginKit in Xcode
My ios app was working fine until i ran "pod install" and updated all of my pods. i'm now getting an error when trying to build in xcode.
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Firebase.h file not found with CocoaPods
I am trying to add firebase into my project. i just added below pods into my xcode project. pod 'firebase' pod 'firebase/core'
flutter: "fatal error: module 'location' not found" Xcode cannot found modules
I tried using the geolocator to get the current position, but xcode (on m1 mac/ arm64 ) was unable to detect the module. after some research, i
AppFrameWorkInfo and Pods_Runner are showing red in Xcode / Flutter: how to solve it?
I honestly don't know what to do anymore. i am getting the error: failed to package command phasescriptexecution failed with a
flutter Simulator doesn't work on android studio but works through Xcode
Its a strange issue, when i build and run app on simulator via android studio, i get the following error: launching
Apple Mach-O linker error _OBJC_CLASS_$_FIRInstanceID
I've been trying to implement firebase notifications to a project that has alot of targets (like 13). i've been struggling but finally made it
xcode crash uploaded successfully but not visible in crashlytics
I have integrated crashlytics in my code. followed the steps launch the simulator. hit stop in xcode. launch your app in
Firebase/Firebase.h file not found
Using xcode 10.1, i am trying to add firebase to my ios app, i keep getting the error: #import react/rctutils.h file not found
I can't run the app after updating xcode13.1 Flutter Build error: @available
Welcome all at first. it was working properly. but yesterday i updated xcode 13.1 where did the problems start? i don't know why, but i
retrieve data from firebase failed
For some reason, after i retrieve data from firebase, the data did retrieve successfully.
Flutter flutter_webview_plugin error [NSNull length]: unrecognized selector sent to instance on ios
I am using flutter_webview_plugin: ^0.4.0 to load a website. the app works fine on android. on ios i am getting the error
Local Network Permission dialog NOT showing up
I'm working on a flutter app for philips hue lights, so i obviously need to connect to the local network. i'm using
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App doesn't run on simulators or archive, devices work
App doesn't run on ios simulators or building archive but runs on devices. it used to run fine, suddenly (can't pinpoint what is currently
Found nil while referencing a firebase document : No optionals used?
I am working with firebase. when referencing a document and attempting to modify/add data, it crashes every single time. it gives me a thread 1:
Flutter IOS blank screen
I have a flutter app i have developed and it is running efficiently on a real device with zero errors or warnings in debug mode. however when i
flutter run on iPhone simulator stucks on 'Xcode build done'. (it runs well in android emulator)
Question hello, i'm having difficulty while running my flutter app on iphone simulator. it stucks on 'xcode build done'.
Setting iOS Today Extension bundle version to Flutter FLUTTER_BUILD_NUMBER
I have a flutter application, that also has an ios native today extension. when i change the version on the project's yaml, the
android studio doesn't run my app on iso emulator
I don't know if this problem is coming due to update mac os to macos monterey, but suddenly android studio doesn't run my app on ios, on xcode
@StateObject vs @ObservedObject when passed externally but owned by the view
Based on this answer:
Swift Error The data can not be Read because it is missing
I am trying to display the data from api . here is the api link .https://coinmap.org/api/v1/venues/ . i want to display the properties of the
Updating collection in Firebase returns error "found nil while unwrapping optional value"?
I'm making this app where the idea is that you create a profile, add your dogs, and then update a timer on them (when they last ate, took a walk,
Flutter: Not able to run the program after setting up Android Studio on MacOs Big Sur (VirtualBox)
Recently started flutter coding on mac virtualbox. i completed the setup of android studio (arctic fox latest), flutter (latest), and xcode
@import geolocator_apple: Module 'geolocator_apple' not found
The app works fine on emulator, but when i try to build it with xcode to run on a real device it shows this error:
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Failed to run Flutter app on iOS simulator
Launching lib/main.dart on iphone 13 in debug mode... lib/main.dart:1 failed to build ios app error output from xcode build:
Wait for image to be uploaded before continuing function - Swift 5 Firebase Storage
I'm trying to upload an image using firebase storage. the problem i'm having is when i'm calling my image upload function, the upload task is very
Unrecognized selector sent to instance 0x7fecc7011000" In Swift
I cannot figure it out why this error is happening unrecognized selector sent to instance 0x7fecc7011000" . i added the all
Check if the element exists in the array, and then replace between two arrays Swift
I have a class "players", and a class "team". i created two array of strings calling player1.name, player2.name, etc. one
Flutter app can run in Xcode and not in Android Studio
As the title suggests, i simply cannot run my flutter app on android studio (using the ios simulator). somehow, if i run and fix all xcode errors
i want to perform a segue from the App delegate in the google sign in method
I have implemented google sign in with firebase and i have run into a problem. i am trying to perform a segue from the app delegate if
iOS 15 SDK - `memcpy()` not exported
I've been using memcpy in some dart/flutter code (through ffi), but with the latest xcode + ios 15 simulator, it's not available
Flutter fatal error: 'Flutter/Flutter.h' file not found
I am unable to build flutter project for ios , gives me error as follows xcode's output: ↳ in file included from
Flutter build_runner command creates duplicate files and folders
I am working with a legacy project in flutter thats uses build_runner to generate models for serializing. i use flutter packages pub run
xcode 13.2 landscape design for storyboard in swift
Can anyone help me how to design landscape ui design in iphone and ipad for xcode 13. previously xcode versions we have an option like vary for
Create multiple environment with same bundle id using firebase iOS swift?
We are working on fabric for a crash report. we have four environments debug, dev, prod, and staging. so based on the environment we have created
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Thread 1: "+[UIImage systemImageNamed:]: unrecognized selector sent to class 0x111e616e0"
Thread 1: "+[uiimage systemimagenamed:]: unrecognized selector sent to class 0x111e616e0" this error occurs in
Problem with data structure in a post for Firebase in Swift
I am trying to create a post for firebase's database. the structure is a bit complex. the json format for the structure is this:
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