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Firebase FCM Notification Received In IOS Simulator But As GCM(?) On Real IOS Device In Flutter App

edit: it is supposed to look like it does on the device log, according to Firebase support

I am adding push notifications via FCM to my Flutter app, but the message format is very different on the iOS Simulator vs. my iPhone 5s. When receiving a push notification from the Firebase console to an active/opened app.

Problem: What do I need to do to make sure the real device receives the message in the correct format?


Log from Simulator (iPhone XR, 12.2) (looks like in the official code examples):

    onMessage: {
    from: 123000000000,
    collapse_key: com.mydomainnamehere,
    notification: {
        body: Lorem ipsum,
        title: Title,
        e: 1,
        tag: campaign_collapse_key_9876543210011223344
    }
}


Log from real device (iPhone 5s, 12.2) (can't find any references online to this):

onMessage: {
    google.c.a.c_l: notif_name,
    google.c.a.e: 1,
    aps: {
        alert: {
            title: Title,
            body: Lorem ipsum
        }
    },
    gcm.n.e: 1,
    google.c.a.c_id: 9876543210011223344,
    google.c.a.udt: 0,
    gcm.message_id: 1234567800998877,
    google.c.a.ts: 1234567800
}



The notification is sent from the Firebase console to all devices, the logs are taken from the same notification (but I anonymized the id's).

The Device and Simulator is running the same Flutter code from Android Studio, at the same time.

Parts of my pubspec.yaml that refers to FCM

  firebase_core: ^0.4.0+1
  firebase_auth: 0.11.1
  cloud_firestore: ^0.11.0+2
  firestore_ui: ^1.4.0
  firebase_messaging: ^5.0.2

Software and SDK Versions

Flutter Channel dev, v1.8.4, Mac OS X 10.14.5, Android SDK version 28.0.3, Xcode 10.2.1, Android Studio version 3.4

Flutter message-handling code

void initState() {
    super.initState();

    if (Platform.isIOS) {
      iosSubscription = _fcm.onIosSettingsRegistered.listen((IosNotificationSettings settings) {
        print("FCM settings received: $settings");
      });

      _fcm.requestNotificationPermissions(IosNotificationSettings());
    }

    _fcm.configure(
      onMessage: (Map<String, dynamic> message) async {
        print("onMessage: $message");
      },
    );

    getFcmToken();
  }

  void getFcmToken() async {
    var token = await FirebaseMessaging().getToken();
    print("Token $token");
  }

I was expecting that the JSON format would be the same on both the simulator and a real device. But the real device isn't even receiving all of the notification.

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Answer

According to Firebase support, we should not be able to get push notifications in the simulator, and they say that the gcm-format above is indeed the correct one.

The solution is to always use key-value pairs as stated in the answer to this previous question FCM - Get Message Label

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source: stackoverflow.com
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