Clearing Dynamically Added Input Fields
I am creating an app, where users should compose a correct sentence from shuffled one. Like on the following picture. The problem is that I am not implementing the app in a right way. For example, I do not change inputs through state. And my main question is how to clear input of a particular line (a bunch of inputs) ? I need it when a user types something wrong and needs to start again. I know that input field should be controlled through state, but it is impossible since all inputs are generated according to number of words. And in one line there maybe more than one input. Let me explain how my code works, so that you have an idea my implementation.
This is where I get data from.
export default {
id:'1',
parts:[
{
speaker:'Speaker1',
words:'Hello how are you?'
},
{ speaker:'Speaker2',
words:'I am OK, thanks'
},
{ speaker:'Speaker1',
words:'What are your plans for Saturday?'
}
]
}
import React, { Component } from 'react';
import {CopyToClipboard} from 'react-copy-to-clipboard';
import { MdDoneAll } from "react-icons/md";
// This is the array where data from inputs is pushed to
var pushArr = [];
// Initial points
var points = 0;
class DialogueShuffleFrame extends Component {
constructor(props) {
super(props)
this.state = {
// Variable to show correct or incorrect notification
showCorrect:false
}
this.writeSometihng = this.writeSometihng.bind(this)
}
// Function that is triggered when a tick is clicked
// Pushes value to the pushArr array when onBlur function is triggered
writeSometihng(e) {
e.preventDefault()
pushArr.push(e.target.value)
console.log(pushArr)
}
// Function check if array of value from input matches to an array from
// initial data source
checkLines(arr, lines) {
let joinedStr = arr.join(' ');
//console.log(joinedStr);
lines[0].parts.map((obj) => {
let line = obj.words
if (joinedStr === line) {
this.setState({
showCorrect:true
})
pushArr = [];
points += 80;
} else {
pushArr = [];
}
})
}
// Resets pushArr array
reset() {
pushArr.length = 0
console.log('clicked')
}
// Shuffles words
formatWords(words) {
const splittedWords = words.split(' ')
const shuffledArray = this.shuffle(splittedWords)
return (
shuffledArray.map((word, index) => (
<>
<input className="word-to-drop-input" id={index} onBlur={this.writeSometihng} size={2} />
<CopyToClipboard text={word}>
<span key={uid(word)} value={word} className="word-to-drop">{word}</span>
</CopyToClipboard>
</>
))
)
}
shuffle(a) {
var j, x, i;
for (i = a.length - 1; i > 0; i--) {
j = Math.floor(Math.random() * (i + 1));
x = a[i];
a[i] = a[j];
a[j] = x;
}
return a;
}
render() {
const {lines} = this.props
const shuffles = lines[0].parts && (
lines[0].parts.map((element,i) => (
<>
<li className="line" key={i}><span>{element.speaker}{": "}</span><span>{this.formatWords(element.words)}</span></li>
<MdDoneAll type="button" onClick={() => {this.checkLines(pushArr, lines)}} style={{color:'white'}}/>
</>
))
)
return (
<>
<h1 className="centered" style={{color:'white'}}>Dialogue shuffle frame</h1>
<ul className="lines-container">
{shuffles}
</ul>
{<div className="reactangular">{this.state.showCorrect ? 'Correct' : 'Incorrect'}</div>}
<div>{points}</div>
<div className="reactangular" onClick={() => this.reset()}>Reset</div>
</>
)
}
}
export default DialogueShuffleFrame;
Answer
I'd recommend to use proper data structure with state management, but that's a different story.
To solve your specific issue of clearing input elements, you can use ReactDOM.findDOMNode to access the DOM node and traverse the input
elements and set the value to empty string.
Something like this:
class App extends React.Component {
check = (ref) => {
const inputElements = ReactDOM.findDOMNode(ref.target).parentNode.getElementsByTagName('input');
[...inputElements].forEach(el => el.value = '')
}
render() {
return (
<div>
<ul>
<li>
<input />
<input />
<button onClick={this.check}>Check</button>
</li>
<li>
<input />
<input />
<input />
<button onClick={this.check}>Check</button>
</li>
</ul>
</div>
);
}
}
ReactDOM.render(<App />, document.getElementById('app'));
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script>
<div id="app"></div>
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