Flutter app build fails for ios simulator even though it compiles successfully for android emulator, ios and android physical devices also running
I'm struggling with changing app launcher icon using flutter_launcher_icons package, on my iphone simulator (ios 14.4). in my
Question hello, i'm having difficulty while running my flutter app on iphone simulator. it stucks on 'xcode build done'.
I have programmed a website and now i want to test it on an iphone simulator but as a website and not an application. when i try to run it on the
Software keyboard in ios simulator is not appearing and showing an error in the console using android studio and flutter:
I am working on m1 mac. for several days now, i am struggling with a problem to implement a widget 'webview' in my
I am getting the following error when i try to invoke a rest api with dart http module, this happens only on ios simulator, tried
Which IDE is compatible/suitable for developing Flutter/Dart Apps on Apple Silicon M1 so that I can test on ios Simulator and android Emulator?
I want to develop and test app on simulator/emulator using flutter on apple silicon m1. please suggest which ide should i use and
I'm running a flutter project and when dragging any list or scroll view on the simulator, it scrolls with way too much force rendering almost
I would like to ask how to compile my flutter app for real devices or the simulator. before these problems occurred, i could compile the flutter
I'm trying to create a project in xcode, version 11.6 and i'm getting this error:- "failed to create provisioning profile. there are
I can no longer launch my application in release mode on the simulator. when i type "flutter run --release" i get an
I am using flutter plugin audioplayers: ^0.15.1, the below code is working in android but not working in ios instead of freezing the
I need to take screenshots of my flutter application across various devices. since i do not have a variety of physical devices, i need to use the
I am coding a flutter app and i want to run my app on my android phone but i don't know how to. i am using vs code.
Is there a way to get a flutter application running on own ios device with windows and without paying money?
I am trying to use appium to do some testing on my ios app. (this is my first time using it). i am using appium desktop to start appium. here is
I am naive to ios development and using xcode in vmware. my main problem is that whenever i run my application even with different simulator
Without the load address it is not possible to run atos on a binary correctly. i'm debugging an ios app inside (lldb) and the app has
I'm sorry if this may seem a stupid question, but so far i have only developed android apps and have no knowledge of ios development. i'm
My environment: permission_handler 3.0.0 flutter v1.2.1 osx high sierra 10.13.6 xcode version 10.1.
I am new to ios programming...can someone guide me, how to use home kit accessory simulator and from where can i get it. i tried to setup
Can someone tell me how can i add files to be used as test files for uploading from the simulator? i dragged a pdf to the simulator and
I was testing my app on the simulator when it crashed on clicking a button of a uialertview. i stopped debugging there, made some changes to the
Shell commands as below, $ lipo -info libyuv-device.a architectures in the fat file: device/libyuv.a are: armv7 arm64 $ lipo -info
Does anyone understand why this is happening? on any simulator all of the schemes are found with the following code:
I'm trying to launch quick time player to record video and audio from the ios simulator. i figure i can create a shell script with arrays
We have an iphone device in our company and for the remote demo purpose i have to show some of the device specific features like voice call,
I'm receiving the following errors when attempting to compile my flutter app and test on an ios simulator. i'm intermediate in swift, but
I need to terminate all running applications in ios simulator using terminal/script, any ideas ? please don't tell me to
I am trying to run my app in simulator it start deploying in visual studio but not launching on simulator. even if i manually open that
I am trying to create a sample application with flutter (fresh installation).
I can't open my dev menu via cmd+d or reload via cmd+r any longer. it just stopped working without me knowingly changing something. some