Cross-platform Questions

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How portable is this C syntax?

I know gcc and probably clang accept this syntax, but if i'm making games for the common 5 platforms (mac, windows, linux, ios, android(java)) but

Application configuration files

Ok, so i don't want to start a holy-war here, but we're in the process of trying to consolidate the way we handle our application configuration
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Cross compile platforms

I wanted to create sbt cross platforms (hello world app ) including jvm , scala native , android and scalajs , i have succeed in compiling all of

Fetch data from Network

I want to fetch data from internet and display in my flutter app and i did that using http and works fine also , but when i exit from debug and

Fail when build flutter apk

I update my flutter sdk, i add androidx, and also apply migrating steps i can run my project without any problem. but when i try to build my
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